Money!!! 
Captialism!!! 
Consumerism!!!

Presents and packages, boxes and bags!
Tinsel and trappings, trimmings, and tags!!! 
These children need Krampus, and he's practically here! 
All he needs now, are the weapons they fear!

He's building them in his workshop, 
 All he needs is his anvil,
In a quick jump, skip, and a hop,
Those naughty children will be in for a shock!

But what was that noise?
With a scape and a chuckle, the slide the crawl,
Why it looked like four small boys,
It was none but they his nemesis employs!

As they dragged his trusty anvil,
Ere they drove out of sight,
He knew he'd finally meet,
On this cold dusty night

Why, all he wanted was to make Children pay,
And oh, would they Pay!
They'd PAY!
                          PAY!
                                    PAY!
                                              PAY!

But if he couldn't make the children pay,
Why Santa and his crew would do,
Starting with the Elves, 
And ending with YOU!!!

Bloody and sore, 
Reunited with his steel,
Covered in Christmas gore,
Equipped with new weapons,
He was ready for war!


Tips:

Go slow.  I know, your natural inclination is to rush through.  But that will lead to disaster.  If you are going to fight the forces that threaten Christmas, you need to be patient.  You need to stalk your prey.  You need to beat them and capture them and EAT THEM!!!!!!   Uh, I mean...  yeah...  Go slow.   

WASD or arrows to move,  Space to pause.

weapons unlock at certain levels

E     -main weapon

R     -throw exploding ornaments (after level 3)

C     -throw chain to lock your enemies up (after level 5)

F     -catch them in Krampus' bag to gain health (yum!) (after level 6)


Full screen mode may cause significant lag.

There is an error where some people cannot hear sounds.  For reference, this is the background song, which will play in the browser.

http://tinyurl.com/ysgpvdwg


StatusIn development
PlatformsHTML5
AuthorPrincess Time Blanket
Made withpygame
Average sessionA few seconds
InputsKeyboard
AccessibilityTextless

Development log

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